Although this #release post is all about the 15.0 version, mentioning the DX11 upgrade for next version is very important. Since switching from OpenGL in 2009, #Kodi (and #XBMC in the past) has used the DirectX 9 implementation for various tasks of rendering the user interface and media playback. This almost dates back to the XBOX days. With the hardware industry moving and focussing more on the newer DX11 with their drivers, more people have problems with running our outdated DX 9 version. This could range from simply not starting, crashing just after loading, playing videos or having problems with hardware acceleration. One of our developers afedchin took on this task and completely revised our DirectX 9 implementation and upgraded it to the more current standard of DirectX 11. Don’t worry if you still have an older card, we only use low level features so you don’t need to run to the shop for new gear. If you are having problems on Windows you can head to our forum where you can find the most recent build available which is currently based on our 15.0 release. We appreciate all the feedback we can get. Read more: here on our forum. Again this will not be part of our 15.x releases. It has already been successfully merged into our future 16.0 release.
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